| PictureEffectsRaw Xojo Plugin |
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MeshGrid Class
A class to define the mesh grid for the
MeshWarpEffectRaw class.
Every point in the grid will store how much it offsets from its natural location. So a mesh grid with no distortion will have all its points set to 0, 0.
Object
MeshGrid
class MeshGrid
Constructors
MeshGrid (console safe) | Constructor that takes in columns and rows. |
Properties
Columns (console safe) | Number of columns in the grid. |
PointCount (console safe) | Number of corner points in the grid. |
Rows (console safe) | Number of rows in the grid. |
Methods
BaseLocationXForPoint (console safe) | Returns the calculated base location (X coord) for given point index for image of given size. |
BaseLocationYForPoint (console safe) | Returns the calculated base location (Y coord) for given point index for image of given size. |
MeshPointFromXY (console safe) | Gets mesh point from X, Y mouse coordinates, with given tolerance. |
OffsetX (console safe) | Gets or sets the offset (X coord) of a mesh grid point. |
OffsetY (console safe) | Gets or sets the offset (Y coord) of a mesh grid point. |
PointIndexToMeshX (console safe) | Gets Mesh X number from pointIndex. |
PointIndexToMeshY (console safe) | Gets Mesh Y number from pointIndex. |
Supported Platforms:
macOS Intel 64 bitmacOS Apple SiliconWindows 32 bitWindows 64 bitWindows ARM 64 bitLinux 32 bitLinux 64 bitLinux ARM 32 bitLinux ARM 64 bitiOS